All work

Wake-on-Join Minecraft

A Paper server for a few friends that sleeps when nobody's playing and wakes when somebody tries to join.

Independent infrastructure development. Paper, AWS templates and server operations tooling.

A small block of world in isometric cubes, one raised block filled red.

The wake path is separate from the game instance, so whatever answers a join attempt stays up while the expensive machine is off.

CloudFormation templates, a control script and a runbook cover the deploy, the idle behaviour and the DNS record that has to survive a rebuild. Keeping the address the same is most of the work, and starting the instance is the easy part.

State

Templates and a runbook. Coming back takes as long as an instance boot does.

All work