3D Spanning Trees
I was treating meshes as graphs, and deleting the faces off an OBJ leaves the edges, which is enough to run Kruskal's algorithm on.
Source code4 entries
I was treating meshes as graphs, and deleting the faces off an OBJ leaves the edges, which is enough to run Kruskal's algorithm on.
Source codeAn L-system editor: write the rules, set the angle and the iteration count, and watch a turtle turn the string into geometry.
Source codeWellington's public transport as a graph, with route search and the stops whose removal would split the network.
A Discord bot for the OCE Echo VR community, which pulled league data into the server so nobody had to open a website for it.
Source code